Power: 1. Ability: 2.
Power +2 at Mos Eisley, any mobile site or any docking bay. Adds 2 to power of anything he pilots. When playing sabacc, may use clone cards to 'clone' his own destiny number.
Adept at sneaking through corridors and alleyways. Devaronians frequently surprise opponents. Regarded as drunkards, gamblers and fools by many species.
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