• Lieutenant Watts
Power: 2. Ability: 2.
Adds 2 to power of any combat vehicle he pilots. Adds 1 to each weapon destiny draw of any combat vehicle he pilots (or 2 if on Tempest Scout 2 or if present with Marquand).
Native of Corulag. Watts' gunnery skills produce devastating results. Temporarily assigned to Kuat Drive Yards to work on prototype AT-ST weaponry.
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