• Thok & Thug
Power: 8. Ability: 1. Armor: 4.
Deploys -2 to a Jabba's Palace site. If opponent just initiated battle at same site, may use X Force (limit 2) to add twice X to total power. Your alien leaders present may not be targeted by weapons. End of your turn: * Use 2 or (!) Lose 1 or (X).
Jabba the Hutt knew that having a big, strong, dumb guard was good, but having lots of them is better.
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